Posted Monday, Aug 5th 2013 @ 18:44

So, a little update on Galapagos for starters. We're nearing the end of beta and the whole thing looks stable and set. I have a little bit of artwork to upload and a couple of minor tweaks to the rules, but all in all I think we're nearing release time. If you still want it on the cheap, I'd say order up pronto.

Now, it turns out this little game we've been playing at the art table was invented by surrealists and has a sweet name: Exquisite Corpse. The game, in which artists pass work around the table culminating in a single collaborative artwork, was played by the likes of Andre Breton and Marcel Duchamp in its heyday. I'm particularly inspired by two aspects of the exercise: the willingness to let go, and the complete trust in your contemporaries.

I've decided to experiment in the game while producing artwork for two of our upcoming projects: Scout and Prologues. At my first table session back from residency, I drummed up a concept for Andy, the protagonist in Scout. It went from meh to marvelous in no time, and my Art Rangers jumped on it. Here's the initial sketch from my first pass:



Wilson and Holly did some micro-passes in between, working diligently like... um, like some sort of hard-working, diligent species might. A little ink, a little color, a little junk food, and voila. A new challenger has entered the ring.



Fight!

Update: After the awesome electronic pass made by my art ranger cohorts, I have thrown in a few finishing touches: mainly a lovely logo for the game. Collaborative powers activate! Form of: Poster!



xoxo (CW) Alex